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Game's we've worked on

Trusted by the best -our Clients & partners

Why Partner with Dico Studio?

Outsourcing services

We deliver high-quality, scalable game art and development solutions for indie game developers and AAA game studios

3D Art & Animation

Concept Art & 2D game Art

Full Game Development

3D Art & Animation Services

3D Art & Animation

Deliver immersive gameplay with AAA-quality 3D character modelling, richly detailed environments, and optimizes game assets & prompt.

Crafted by our industry-leading artist for sealess integration into your pipeline.

Concept Art & 2D Game Art

Concept Art & 2D game Art

Transform ideas into stunning, game-ready visuals with our AAA-quality concept art and 2D game art services.

Our expert concept artists craft detailed character designs, immersive 2D backgrounds, and visually striking UI/UX to enhance player engagement and storytelling.

Full game development

Full Game Development

With over 13 years of industry experience and a skilled team of 75+ developers and artists, DICO Studio specialises in delivering high-quality game development and co-development solutions.

Featured Work

Bloodstained Ritual of the Night_Dico Sudios

Bloodstained

3D Character Modelling & Animation

Octopath Traveler

Octopath Traveler

3D Environment Modeling

Gleamlight Game

Gleamlight

Full-Cycle Game Development

Death Stranding Directors Cut

Death Stranding

Planning Collaboration

Final Fantasy VII

Final Fantasy VII

Cinematics and Motion capture.

Made by Mozo Studios · A Dico Company

Rise of the Ronin

Rise of the Ronin

Cinematics and Motion capture

Made by Mozo Studios · A Dico Company

About Dico Studios

At Dico Studio, our success is powered by a highly skilled team of game developers, 3D artists, animators, and project managers with deep expertise across multiple platforms and genres.

We speak 3 languages :

English

Spanish

Japanese

Dico Studios
About Dico Studio

Key Team Members

CEO & Co-Founder of DICO Group

Emillio Gallego Zambrano

Co-founder of DICO and CEO since December 2020, Emilio has extensive experience in the entertainment industry. Former Globalisation Director and Unit Leader at GRE, he helped localize Japanese titles for Nintendo of Europe. Emilio focuses on building innovative teams and a positive corporate culture.

Managing Director Dico Studios

CEO of DICO Deutschland

Matias Sanchez

Matias is an experienced executive with a background in leading operations and business management within the gaming industry. As Managing Director at DICO, he focuses on driving company growth, operational efficiency, and strategic partnerships.

Ziya Sarper Ekim_Business Development Manager_Dico_Studios

Business Development & Senior PM

Ziya Sarper Ekim

Ziya is responsible for developing new business opportunities and overseeing senior project management. With extensive experience in the entertainment sector, Ziya excels in driving innovation and managing projects from ideation to completion.

Alberto_ Technical Artist Dico Studios

Technical Artist

Alberto Guerrero Cobos

Alberto bridges the gap between art and technology. With his deep understanding of both areas, he enhances visual quality while ensuring optimal performance within the game’s technical constraints.

Jose A. Gallego Valero_Publishing Manager Dico

Publishing Manager

Jose A. Gallego Valero

Jose leads the publishing team at DICO, bringing strategic and operational oversight to the successful release of client games. His expertise spans the full publishing pipeline, from production to platform launch, ensuring visibility and commercial success.

Art Director

Julio Velasco

An Emmy award-winning animator, Julio is known for his work on Lost in Oz: Extended Adventure. As Art Director at DICO, he is responsible for shaping the artistic vision of projects, ensuring creative excellence, and leading the team to achieve visually stunning outcomes. 

How to work

Development Pipeline

Discovery
Development
Optimization
Launch & support

Platforms & game engines we work with

PlayStation
Xbox
Nintendo Switch
PC
Mobile
Web

Game Engines supported

Unity 3D
Unreal Engine 4& 5

Maya

3D Studio MAX
Custom Engines

Frequently asked questions

Q: What game development services does DICO Studio provide?

We specialise in 3D modeling, animation, co-development, optimisation, and porting services for PC, console, and mobile.

The cost of outsourcing varies based on the project’s complexity and scope. We offer flexible pricing models tailored to your specific needs and budget.

DICO Studio implements robust security protocols and is willing to sign Non-Disclosure Agreements (NDAs) to ensure the confidentiality and protection of your intellectual property.​

Yes! We offer standalone 3D modeling, texturing, rigging, and animation services based on your needs.

We develop for Unity 3D, Unreal Engine 4 & 5, and custom proprietary engines.

We integrate directly with your development pipeline to ensure seamless production cycles.

Contact us  and we’ll schedule a consultation to discuss your project.

outsourcing game art

Ready to Elevate your game?

Whether you need AAA-quality game art, expert animation, or full-scale game development, we’ve got you covered.

Let’s bring your vision to life with world-class execution and cutting-edge technology.

Speak with us today!

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